AI Insights · Timothy · July 2021
Top 5 Low Poly Games on iOS in Europe Q2 2021
In Q2 2021, the top 5 low poly games on iOS in Europe showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their metrics.
In Q2 2021, the top 5 low poly games on the iOS platform in Europe showcased varied performance trends. Based on data from Sensor Tower, here’s a closer look at their weekly downloads, revenue, and active user metrics.
Roblox from Roblox Corporation experienced fluctuations in revenue, peaking at around $2.9M in early April before a gradual decline to approximately $2.0M by the end of June. Weekly downloads saw a dip from 235K in early April to a low of 165K in mid-June, with a slight recovery to 204K by the end of June. Active users remained relatively stable, starting at 5.6M and ending the quarter at 5.9M.
Egg, Inc. by Auxbrain, Inc. showed a consistent revenue trend, peaking at roughly $23K in early May and tapering off to around $16K by the end of June. Downloads peaked at 39K in late March but saw a significant decline to 12K by the end of June. Active users decreased from 280K in late March to 246K by the end of June.
Dig Tycoon - Idle Game from Sablo Studio displayed a notable increase in revenue from $132 in late March to a peak of approximately $1.1K in mid-May, ending the quarter at around $786. Downloads showed a peak of 28K in late May, with a gradual decline to 15K by the end of June. Active users also saw growth, starting at 13K in late March and reaching 36K by the end of June.
Construction Set - Toys Puzzle by SayGames LTD had a stable revenue pattern, peaking at around $997 in early April and hovering around $813 by the end of June. Downloads were highest in early April at 27K but settled at approximately 18K by the end of June. Active users followed a similar trend, starting at 65K in late March and ending at 54K by the end of June.
Finally, Riding Extreme 3D by DUCKY LTD saw a progressive increase in revenue, reaching $450 by late June. Downloads peaked at 39K in early May, with a notable decline to 13K by mid-June, before recovering to 24K by the end of June. Active users grew from 41K in late March to a peak of 81K in early May, ending the quarter at 54K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.